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If you cannot afford time and effort in longer term then stop doing and never come back. Same problem with your music, you should dissect GOOD Music, you should try to figure out how it works, however you also need to understand the theory of music and not just the notes, the composition, many other things, you also need to understand HOW instruments are played. A good learning starting point is something like Scythe. Play good maps, try to understand why they work, try to understand how much time and effort they were put into the visuals (both detail and architecture), gameplay, feeling. You suck Gustavo! And it's okay, everybody sucks until they reach a certain point, but to get there, you need to put in effort, put in time, do not just do things because your brain farted out a single idea. You are a lazy teenager hackfraud who thinks he will fool people that he is not a wolf that's just dressed up as a pig. You keep repeating the same mistakes, you keep making project threads that have nothing to show off and this one screenshot does not help it, you keep NOT putting effort into anything you do your MIDIs are especially offensive to anyone who has a sense of decency, let's put it that way. **Except in the brutalist office building I have been working in for the last year.No Gustavo this is not worth it, cancel this shit, stop posting, we won't stop spitting acid at you and here's why: *Well, I live in a suburb of NYC, and commute there for work. I guess I crave tactical depth, even when it's poorly-implemented.
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fivem ELS Non Els by candimods 2019 Ford F450 Superduty Platinum 4. I know this game is set in New York, but I live in New York*, and not every surface in this damned city is grey and brown**.Īnd yet, this is still more fun than I've had playing any recent first person shooter, except maybe Brothers in Arms: Hell's Highway. gg/PamVnd For my modification discord all credits.
BEST SWAT 4 MODS MOD
I just cleared an upscale hotel of terrorists, and somehow the developers crammed in an under-construction swathe of rebar grey particle board brown. 70s - 90s emergency services old mod is available on again. SWAT 4 is higher-tech, clearly, with bloom and mapped bumps and reflective surfaces, but it is a pointlessly ugly game, filled with repetitive scenes of urban decay in the color palettes of brown, grey, and grey-brown. The longer I play this game, the more baffled I am that it is remembered as a classic and SWAT 3 is hardly ever mentioned SWAT 3 appears to have been a better game in every way, including graphically. The trick, you see, is to narrow down the level to three or fewer ambushes into which to throw your cannon fodder squadmates. Since situations that cannot be soloed invariably result in the deaths of half of your squad - two of four officers die the first time, then one of the remaining two, then the one you've got left gets wounded but doesn't die. Deprecated War on Terror: A Gang and Turf War Mod Configuration 4. So really, the main tactical challenge of SWAT 4 is deciding which swathes of the level to solo, and which ones have too many enemies to solo. All our FiveM scripts are available at a great deal. AI cops refuse to fire their weapons even while being cut to pieces by enemy fire, and will frequently walk past an enemy without noticing him, even if said enemy is loudly coughing or firing a weapon.
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Unarmored pill-poppers can take a few shotgun blasts and keep fighting, while cops (including the player character!) typically die from a single shot at Normal difficulty, and presumably die from the mere thought of bullets at higher difficulties. SWAT 4, bizarrely, takes a different approach, making all cops uselessly frail and inaccurate, including yourself. SWAT 3 took the same design attitude of Brothers in Arms: in order to encourage tactical play, your AI squad members were generally better combatants than you were, but they could not problem-solve. This time, I've decided to give it a real earnest effort, and I've made it a lot farther I'm currently at the stem cell lab takeover level with no signs of stopping.īut my god, are the AI cops useless. My typical attempt would amount to "get to the dance club level, and then ragequit after my tenth failure". Sad truth: despite being something of a fan of tactical shooters, I have never beaten SWAT 4.
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